ListView源码分析
一直都想写一篇文章分析下ListView
的实现,总是忙,一直拖到现在,快到年底了,写出来希望能帮助一些面试跳槽的人。
当然写这篇文章也是有原因的,当时有同事在面试的时候,被对方要求当场实现一个ListView
,同事简单的答了一些实现原理后,很显然对方不满意,经过几轮PK后,就有了不河蟹的结局。
不欢而散,哈哈。听说后当时我想着要把ListView
源码仔细分析后,我自己也去面试试试,可是拖到了现在也没机会了。
GridView
与ListView
都继承自AbsListView
,他俩的实现也比较类似,这里就不说GridView
了。只说一下ListView
。
首先看一下ListView
的文档:
/*
* Implementation Notes:
*
* Some terminology:
*
* index - index of the items that are currently visible
* position - index of the items in the cursor
*/
/**
* A view that shows items in a vertically scrolling list. The items
* come from the {@link ListAdapter} associated with this view.
*/
然后再说一下ListView
的继承关系ListView extends AbsListView extends AdapterView<ListAdapter> extends ViewGroup extends View
。
ListView
与其他空间不一样,不是拖到界面上就能用,而是要通过设置适配器来添加条目。这就是AdapterView
的主要功能。既然通过适配器来操作数据。
这里自然想到的就是MVC
设计模式。
Data
-M
ListView
-V
Adapter
-C
到这里我们写罗列一下我们将要分析的内容:
ListView
与Adapter
间的调用。ListView
上下滑动时操作及缓存。
我们平时使用ListView
的时候都是调用setAdapter()
方法,所以我们这里就从该方法入手:
/**
* Sets the data behind this ListView.
*
* The adapter passed to this method may be wrapped by a {@link WrapperListAdapter},
* depending on the ListView features currently in use. For instance, adding
* headers and/or footers will cause the adapter to be wrapped.
*
* @param adapter The ListAdapter which is responsible for maintaining the
* data backing this list and for producing a view to represent an
* item in that data set.
*
* @see #getAdapter()
*/
@Override
public void setAdapter(ListAdapter adapter) {
if (mAdapter != null && mDataSetObserver != null) {
// 取消之前注册过的Adapter
mAdapter.unregisterDataSetObserver(mDataSetObserver);
}
// 清空所有的数据
resetList();
// The data set used to store unused views that should be reused during the next layout to avoid creating new ones.
// 从注释中可以很明显的看出`View`的复用是通过`RecycleBin`类来实现的。它就决定了为什么`ListView`可以显示很多数据缺不会内存溢出。
mRecycler.clear();
if (mHeaderViewInfos.size() > 0|| mFooterViewInfos.size() > 0) {
// 如果有HeaderView或者FooterView就把Adapter重新封装下,这是什么设计模式?-装饰
// mHeaderViewInfos和mFooterViewInfos分别是header view和foooter view装饰类FixedViewInfo的集合。
// 会在addHeaderView()和addFooterView()中进行添加。
mAdapter = new HeaderViewListAdapter(mHeaderViewInfos, mFooterViewInfos, adapter);
} else {
mAdapter = adapter;
}
mOldSelectedPosition = INVALID_POSITION;
mOldSelectedRowId = INVALID_ROW_ID;
// AbsListView#setAdapter will update choice mode states.
super.setAdapter(adapter);
if (mAdapter != null) {
mAreAllItemsSelectable = mAdapter.areAllItemsEnabled();
mOldItemCount = mItemCount;
mItemCount = mAdapter.getCount();
checkFocus();
mDataSetObserver = new AdapterDataSetObserver();
mAdapter.registerDataSetObserver(mDataSetObserver);
// 将viewtypecount设置给RecycleBin
mRecycler.setViewTypeCount(mAdapter.getViewTypeCount());
int position;
// mStackFromBottom Indicates whether the list is stacked from the bottom edge or the top edge.
if (mStackFromBottom) {
position = lookForSelectablePosition(mItemCount - 1, false);
} else {
position = lookForSelectablePosition(0, true);
}
setSelectedPositionInt(position);
setNextSelectedPositionInt(position);
if (mItemCount == 0) {
// Nothing selected
checkSelectionChanged();
}
} else {
mAreAllItemsSelectable = true;
checkFocus();
// Nothing selected
checkSelectionChanged();
}
// 请求layout了,这个就很重要了啊...我们稍后看一下。
requestLayout();
}
/**
* The list is empty. Clear everything out.
*/
@Override
void resetList() {
// The parent's resetList() will remove all views from the layout so we need to
// cleanup the state of our footers and headers
clearRecycledState(mHeaderViewInfos);
clearRecycledState(mFooterViewInfos);
// The list is empty. Clear everything out.
super.resetList();
mLayoutMode = LAYOUT_NORMAL;
}
private void clearRecycledState(ArrayList<FixedViewInfo> infos) {
if (infos != null) {
final int count = infos.size();
for (int i = 0; i < count; i++) {
final View child = infos.get(i).view;
final LayoutParams p = (LayoutParams) child.getLayoutParams();
if (p != null) {
// 这里p就是AbsListView.LayoutParams。对于recycledHeaderFooter在注释中是这样说的.
/**
* When this boolean is set, the view has been added to the AbsListView
* at least once. It is used to know whether headers/footers have already
* been added to the list view and whether they should be treated as
* recycled views or not.
*/
p.recycledHeaderFooter = false;
}
}
}
}
我们看到setAdapter()
方法中会调用requestLayout()
方法。而requestLayout()
方法会调用onLayout()
方法,但是我们在ListView
中找不到onLayout()
方法。
那就去他的父类AbsListView
中找。我们接着来看一下AbsListView.onLayout()
方法的实现。
/**
* Subclasses should NOT override this method but
* {@link #layoutChildren()} instead.
*/
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
mInLayout = true;
final int childCount = getChildCount();
if (changed) {
for (int i = 0; i < childCount; i++) {
getChildAt(i).forceLayout();
}
mRecycler.markChildrenDirty();
}
// 调用layoutChildren()方法。
layoutChildren();
mInLayout = false;
mOverscrollMax = (b - t) / OVERSCROLL_LIMIT_DIVISOR;
// TODO: Move somewhere sane. This doesn't belong in onLayout().
if (mFastScroll != null) {
mFastScroll.onItemCountChanged(getChildCount(), mItemCount);
}
}
我们看一下AbsListView.layoutChildren()
方法的实现:
/**
* Subclasses must override this method to layout their children.
*/
protected void layoutChildren() {
}
实现是空的,文档说的很明白了,子类必须要去实现该方法,这也是应该的,因为ListView
和GridView
的展现是不一样的.所以我们看一下ListView.layoutChildren()
方法的实现:
@Override
protected void layoutChildren() {
// When set to true, calls to requestLayout() will not propagate up the parent hierarchy.
// This is used to layout the children during a layout pass.
final boolean blockLayoutRequests = mBlockLayoutRequests;
if (blockLayoutRequests) {
return;
}
// 开始了,置为true
mBlockLayoutRequests = true;
try {
super.layoutChildren();
invalidate();
if (mAdapter == null) {
resetList();
invokeOnItemScrollListener();
return;
}
final int childrenTop = mListPadding.top;
final int childrenBottom = mBottom - mTop - mListPadding.bottom;
final int childCount = getChildCount();
int index = 0;
int delta = 0;
View sel;
View oldSel = null;
View oldFirst = null;
View newSel = null;
// Remember stuff we will need down below
// mLayoutMode的注释为Controls how the next layout will happen,默认为LAYOUT_NORMAL
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
index = mNextSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
newSel = getChildAt(index);
}
break;
case LAYOUT_FORCE_TOP:
case LAYOUT_FORCE_BOTTOM:
case LAYOUT_SPECIFIC:
case LAYOUT_SYNC:
break;
case LAYOUT_MOVE_SELECTION:
default:
// Remember the previously selected view
index = mSelectedPosition - mFirstPosition;
if (index >= 0 && index < childCount) {
oldSel = getChildAt(index);
}
// Remember the previous first child
oldFirst = getChildAt(0);
if (mNextSelectedPosition >= 0) {
delta = mNextSelectedPosition - mSelectedPosition;
}
// Caution: newSel might be null
newSel = getChildAt(index + delta);
}
// mDataChanged变量标记Adapter中数据是否发生变化
boolean dataChanged = mDataChanged;
if (dataChanged) {
handleDataChanged();
}
// Handle the empty set by removing all views that are visible
// and calling it a day
if (mItemCount == 0) {
resetList();
invokeOnItemScrollListener();
return;
} else if (mItemCount != mAdapter.getCount()) {
throw new IllegalStateException("The content of the adapter has changed but "
+ "ListView did not receive a notification. Make sure the content of "
+ "your adapter is not modified from a background thread, but only from "
+ "the UI thread. Make sure your adapter calls notifyDataSetChanged() "
+ "when its content changes. [in ListView(" + getId() + ", " + getClass()
+ ") with Adapter(" + mAdapter.getClass() + ")]");
}
setSelectedPositionInt(mNextSelectedPosition);
AccessibilityNodeInfo accessibilityFocusLayoutRestoreNode = null;
View accessibilityFocusLayoutRestoreView = null;
int accessibilityFocusPosition = INVALID_POSITION;
// Remember which child, if any, had accessibility focus. This must
// occur before recycling any views, since that will clear
// accessibility focus.
final ViewRootImpl viewRootImpl = getViewRootImpl();
if (viewRootImpl != null) {
final View focusHost = viewRootImpl.getAccessibilityFocusedHost();
if (focusHost != null) {
final View focusChild = getAccessibilityFocusedChild(focusHost);
if (focusChild != null) {
if (!dataChanged || isDirectChildHeaderOrFooter(focusChild)
|| focusChild.hasTransientState() || mAdapterHasStableIds) {
// The views won't be changing, so try to maintain
// focus on the current host and virtual view.
accessibilityFocusLayoutRestoreView = focusHost;
accessibilityFocusLayoutRestoreNode = viewRootImpl
.getAccessibilityFocusedVirtualView();
}
// If all else fails, maintain focus at the same
// position.
accessibilityFocusPosition = getPositionForView(focusChild);
}
}
}
View focusLayoutRestoreDirectChild = null;
View focusLayoutRestoreView = null;
// Take focus back to us temporarily to avoid the eventual call to
// clear focus when removing the focused child below from messing
// things up when ViewAncestor assigns focus back to someone else.
final View focusedChild = getFocusedChild();
if (focusedChild != null) {
// TODO: in some cases focusedChild.getParent() == null
// We can remember the focused view to restore after re-layout
// if the data hasn't changed, or if the focused position is a
// header or footer.
if (!dataChanged || isDirectChildHeaderOrFooter(focusedChild)) {
focusLayoutRestoreDirectChild = focusedChild;
// Remember the specific view that had focus.
focusLayoutRestoreView = findFocus();
if (focusLayoutRestoreView != null) {
// Tell it we are going to mess with it.
focusLayoutRestoreView.onStartTemporaryDetach();
}
}
requestFocus();
}
// Pull all children into the RecycleBin.
// These views will be reused if possible
final int firstPosition = mFirstPosition;
final RecycleBin recycleBin = mRecycler;
// RecycleBin控制着整个item的复用,等最后我们再仔细分析下RecycleBin类
if (dataChanged) {
// 如果数据发生变化,就把现在的View都添加到一个废弃的View进行缓存,RecycleBin.addScrapView()方法就是缓存一些废弃的View
for (int i = 0; i < childCount; i++) {
recycleBin.addScrapView(getChildAt(i), firstPosition+i);
}
} else {
// 调用这个方法后就会根据传入的参数来将ListView中的指定元素存储到mActiveViews数组当中。
recycleBin.fillActiveViews(childCount, firstPosition);
}
// Clear out old views
detachAllViewsFromParent();
recycleBin.removeSkippedScrap();
// mLayoutMode默认是LAYOUT_NORMAL
switch (mLayoutMode) {
case LAYOUT_SET_SELECTION:
if (newSel != null) {
sel = fillFromSelection(newSel.getTop(), childrenTop, childrenBottom);
} else {
sel = fillFromMiddle(childrenTop, childrenBottom);
}
break;
case LAYOUT_SYNC:
sel = fillSpecific(mSyncPosition, mSpecificTop);
break;
case LAYOUT_FORCE_BOTTOM:
sel = fillUp(mItemCount - 1, childrenBottom);
adjustViewsUpOrDown();
break;
case LAYOUT_FORCE_TOP:
mFirstPosition = 0;
sel = fillFromTop(childrenTop);
adjustViewsUpOrDown();
break;
case LAYOUT_SPECIFIC:
sel = fillSpecific(reconcileSelectedPosition(), mSpecificTop);
break;
case LAYOUT_MOVE_SELECTION:
sel = moveSelection(oldSel, newSel, delta, childrenTop, childrenBottom);
break;
default:
// 第一次调用layoutChildren方法的时候是还没有layout的,所以这时候childCount是0
if (childCount == 0) {
// mStackFromBottom的注释Indicates whether the list is stacked from the bottom edge or the top edge.
if (!mStackFromBottom) {
// 默认的布局方式是从上往下的。
final int position = lookForSelectablePosition(0, true);
setSelectedPositionInt(position);
// 调用fillFromTop方法。
sel = fillFromTop(childrenTop);
} else {
final int position = lookForSelectablePosition(mItemCount - 1, false);
setSelectedPositionInt(position);
sel = fillUp(mItemCount - 1, childrenBottom);
}
} else {
// 如果已经有条目了就会走到这里
if (mSelectedPosition >= 0 && mSelectedPosition < mItemCount) {
sel = fillSpecific(mSelectedPosition,
oldSel == null ? childrenTop : oldSel.getTop());
} else if (mFirstPosition < mItemCount) {
// 没有选中的条目
// TODO 一会先分析上面的fillFromTop部分,把其全部分析完后再回来分析这里。
sel = fillSpecific(mFirstPosition,
oldFirst == null ? childrenTop : oldFirst.getTop());
} else {
sel = fillSpecific(0, childrenTop);
}
}
break;
}
// Flush any cached views that did not get reused above
recycleBin.scrapActiveViews();
if (sel != null) {
// The current selected item should get focus if items are
// focusable.
if (mItemsCanFocus && hasFocus() && !sel.hasFocus()) {
final boolean focusWasTaken = (sel == focusLayoutRestoreDirectChild &&
focusLayoutRestoreView != null &&
focusLayoutRestoreView.requestFocus()) || sel.requestFocus();
if (!focusWasTaken) {
// Selected item didn't take focus, but we still want to
// make sure something else outside of the selected view
// has focus.
final View focused = getFocusedChild();
if (focused != null) {
focused.clearFocus();
}
positionSelector(INVALID_POSITION, sel);
} else {
sel.setSelected(false);
mSelectorRect.setEmpty();
}
} else {
positionSelector(INVALID_POSITION, sel);
}
mSelectedTop = sel.getTop();
} else {
final boolean inTouchMode = mTouchMode == TOUCH_MODE_TAP
|| mTouchMode == TOUCH_MODE_DONE_WAITING;
if (inTouchMode) {
// If the user's finger is down, select the motion position.
final View child = getChildAt(mMotionPosition - mFirstPosition);
if (child != null) {
positionSelector(mMotionPosition, child);
}
} else if (mSelectorPosition != INVALID_POSITION) {
// If we had previously positioned the selector somewhere,
// put it back there. It might not match up with the data,
// but it's transitioning out so it's not a big deal.
final View child = getChildAt(mSelectorPosition - mFirstPosition);
if (child != null) {
positionSelector(mSelectorPosition, child);
}
} else {
// Otherwise, clear selection.
mSelectedTop = 0;
mSelectorRect.setEmpty();
}
// Even if there is not selected position, we may need to
// restore focus (i.e. something focusable in touch mode).
if (hasFocus() && focusLayoutRestoreView != null) {
focusLayoutRestoreView.requestFocus();
}
}
// Attempt to restore accessibility focus, if necessary.
if (viewRootImpl != null) {
final View newAccessibilityFocusedView = viewRootImpl.getAccessibilityFocusedHost();
if (newAccessibilityFocusedView == null) {
if (accessibilityFocusLayoutRestoreView != null
&& accessibilityFocusLayoutRestoreView.isAttachedToWindow()) {
final AccessibilityNodeProvider provider =
accessibilityFocusLayoutRestoreView.getAccessibilityNodeProvider();
if (accessibilityFocusLayoutRestoreNode != null && provider != null) {
final int virtualViewId = AccessibilityNodeInfo.getVirtualDescendantId(
accessibilityFocusLayoutRestoreNode.getSourceNodeId());
provider.performAction(virtualViewId,
AccessibilityNodeInfo.ACTION_ACCESSIBILITY_FOCUS, null);
} else {
accessibilityFocusLayoutRestoreView.requestAccessibilityFocus();
}
} else if (accessibilityFocusPosition != INVALID_POSITION) {
// Bound the position within the visible children.
final int position = MathUtils.constrain(
accessibilityFocusPosition - mFirstPosition, 0,
getChildCount() - 1);
final View restoreView = getChildAt(position);
if (restoreView != null) {
restoreView.requestAccessibilityFocus();
}
}
}
}
// Tell focus view we are done mucking with it, if it is still in
// our view hierarchy.
if (focusLayoutRestoreView != null
&& focusLayoutRestoreView.getWindowToken() != null) {
focusLayoutRestoreView.onFinishTemporaryDetach();
}
mLayoutMode = LAYOUT_NORMAL;
mDataChanged = false;
if (mPositionScrollAfterLayout != null) {
post(mPositionScrollAfterLayout);
mPositionScrollAfterLayout = null;
}
mNeedSync = false;
setNextSelectedPositionInt(mSelectedPosition);
updateScrollIndicators();
if (mItemCount > 0) {
checkSelectionChanged();
}
invokeOnItemScrollListener();
} finally {
if (!blockLayoutRequests) {
mBlockLayoutRequests = false;
}
}
}
上面看到会调用fillFromTop()
方法,我们看一下该方法的实现:
/**
* Fills the list from top to bottom, starting with mFirstPosition
*
* @param nextTop The location where the top of the first item should be
* drawn
*
* @return The view that is currently selected
*/
private View fillFromTop(int nextTop) {
mFirstPosition = Math.min(mFirstPosition, mSelectedPosition);
mFirstPosition = Math.min(mFirstPosition, mItemCount - 1);
if (mFirstPosition < 0) {
mFirstPosition = 0;
}
// 调用fillDown()方法。
return fillDown(mFirstPosition, nextTop);
}
接下来我们看一下fillDown()
方法的实现:
/**
* Fills the list from pos down to the end of the list view.
*
* @param pos The first position to put in the list
*
* @param nextTop The location where the top of the item associated with pos
* should be drawn
*
* @return The view that is currently selected, if it happens to be in the
* range that we draw.
*/
private View fillDown(int pos, int nextTop) {
View selectedView = null;
int end = (mBottom - mTop);
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
end -= mListPadding.bottom;
}
// 用一个循环一直去填充,nextTop与end的比较来判断是否超过当前屏幕了,这就是为什么ListView就算有一万条最开始载入也不卡,因为他只初始化一屏啊。
// 以后都是边滑动边显示啊,说到这里一会我们还要看一下手势部分的处理。pos和mItemCount的比较来判断当前是否已经把所有条目填充完
while (nextTop < end && pos < mItemCount) {
// is this the selected item?
boolean selected = pos == mSelectedPosition;
// 调用makeAndAddView方法
View child = makeAndAddView(pos, nextTop, true, mListPadding.left, selected);
nextTop = child.getBottom() + mDividerHeight;
if (selected) {
selectedView = child;
}
pos++;
}
setVisibleRangeHint(mFirstPosition, mFirstPosition + getChildCount() - 1);
return selectedView;
}
接下来看一下makeAndAddView()
方法,文档里面说的非常清楚了:
/**
* Obtain the view and add it to our list of children. The view can be made
* fresh, converted from an unused view, or used as is if it was in the
* recycle bin.
*
* @param position Logical position in the list
* @param y Top or bottom edge of the view to add
* @param flow If flow is true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @return View that was added
*/
private View makeAndAddView(int position, int y, boolean flow, int childrenLeft,
boolean selected) {
View child;
if (!mDataChanged) {
// Try to use an existing view for this position
child = mRecycler.getActiveView(position);
if (child != null) {
// Found it -- we're using an existing child
// This just needs to be positioned
// 最后一个参数为true说明是复用的
setupChild(child, position, y, flow, childrenLeft, selected, true);
return child;
}
}
// Make a new view for this position, or convert an unused view if possible
// 一会我们先看一下obtainView方法,这个方法其实就是创建一个childView
// obtainView方法中会更改mIsScrap[0]的值,以便下面setupChild()中使用。
child = obtainView(position, mIsScrap);
// This needs to be positioned and measured
// 把childView添加到listview中,这里最后一个参数会是false
setupChild(child, position, y, flow, childrenLeft, selected, mIsScrap[0]);
return child;
}
在makeAndAddView()
方法里面就是通过RecycleBin
来复用View
,如果不存在可以复用的View
时就创建一个新的。
那我们就先看一下obtainView()
方法,这个方法中的注释写的非常清楚,谷歌大神写代码就是规范,不想某些牛逼哄哄的人整天咋呼敏捷开发,一个注释也不写,那能叫敏捷?。
/**
* Get a view and have it show the data associated with the specified
* position. This is called when we have already discovered that the view is
* not available for reuse in the recycle bin. The only choices left are
* converting an old view or making a new one.
*
* @param position The position to display
* @param isScrap Array of at least 1 boolean, the first entry will become true if
* the returned view was taken from the scrap heap, false if otherwise.
*
* @return A view displaying the data associated with the specified position
*/
View obtainView(int position, boolean[] isScrap) {
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "obtainView");
isScrap[0] = false;
// Check whether we have a transient state view. Attempt to re-bind the
// data and discard the view if we fail.
final View transientView = mRecycler.getTransientStateView(position);
if (transientView != null) {
final LayoutParams params = (LayoutParams) transientView.getLayoutParams();
// If the view type hasn't changed, attempt to re-bind the data.
if (params.viewType == mAdapter.getItemViewType(position)) {
final View updatedView = mAdapter.getView(position, transientView, this);
// If we failed to re-bind the data, scrap the obtained view.
if (updatedView != transientView) {
setItemViewLayoutParams(updatedView, position);
mRecycler.addScrapView(updatedView, position);
}
}
// Scrap view implies temporary detachment.
isScrap[0] = true;
return transientView;
}
// getScrapView()方法会从废弃View的缓存中去取,一旦View移除了屏幕就会被加到该废弃缓存中,所以他就是当View移除屏幕了就加到该缓存中
// 显示的时候再从该缓存中取,就这样进行了复用。
final View scrapView = mRecycler.getScrapView(position);
// 调用Adapter.getView()方法了。并且将scrapView作为converview的参数传入。这个方法都挺熟,就不说了。
final View child = mAdapter.getView(position, scrapView, this);
if (scrapView != null) {
if (child != scrapView) {
// Failed to re-bind the data, return scrap to the heap.
mRecycler.addScrapView(scrapView, position);
} else {
isScrap[0] = true;
child.dispatchFinishTemporaryDetach();
}
}
if (mCacheColorHint != 0) {
child.setDrawingCacheBackgroundColor(mCacheColorHint);
}
if (child.getImportantForAccessibility() == IMPORTANT_FOR_ACCESSIBILITY_AUTO) {
child.setImportantForAccessibility(IMPORTANT_FOR_ACCESSIBILITY_YES);
}
// 设置该view的layoutparams
setItemViewLayoutParams(child, position);
if (AccessibilityManager.getInstance(mContext).isEnabled()) {
if (mAccessibilityDelegate == null) {
mAccessibilityDelegate = new ListItemAccessibilityDelegate();
}
if (child.getAccessibilityDelegate() == null) {
child.setAccessibilityDelegate(mAccessibilityDelegate);
}
}
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
return child;
}
到这里我们就把obtainView()
方法都看完了,接下来我们再看一下setupChild()
方法:
/**
* Add a view as a child and make sure it is measured (if necessary) and
* positioned properly.
*
* @param child The view to add
* @param position The position of this child
* @param y The y position relative to which this view will be positioned
* @param flowDown If true, align top edge to y. If false, align bottom
* edge to y.
* @param childrenLeft Left edge where children should be positioned
* @param selected Is this position selected?
* @param recycled Has this view been pulled from the recycle bin? If so it
* does not need to be remeasured.
*/
private void setupChild(View child, int position, int y, boolean flowDown, int childrenLeft,
boolean selected, boolean recycled) {
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "setupListItem");
final boolean isSelected = selected && shouldShowSelector();
final boolean updateChildSelected = isSelected != child.isSelected();
final int mode = mTouchMode;
final boolean isPressed = mode > TOUCH_MODE_DOWN && mode < TOUCH_MODE_SCROLL &&
mMotionPosition == position;
final boolean updateChildPressed = isPressed != child.isPressed();
final boolean needToMeasure = !recycled || updateChildSelected || child.isLayoutRequested();
// Respect layout params that are already in the view. Otherwise make some up...
// noinspection unchecked
AbsListView.LayoutParams p = (AbsListView.LayoutParams) child.getLayoutParams();
if (p == null) {
p = (AbsListView.LayoutParams) generateDefaultLayoutParams();
}
// 这里就是Adapter中getItemViewType的调用处
p.viewType = mAdapter.getItemViewType(position);
if ((recycled && !p.forceAdd) || (p.recycledHeaderFooter &&
p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER)) {
// 复用的或者headerView及footerView等调用attachViewToParent方法,把之前detach的View重新attach到ViewGroup上
attachViewToParent(child, flowDown ? -1 : 0, p);
} else {
p.forceAdd = false;
if (p.viewType == AdapterView.ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
p.recycledHeaderFooter = true;
}
// 第一次都是通过该方法来把View添加到ViewGroup中
addViewInLayout(child, flowDown ? -1 : 0, p, true);
}
if (updateChildSelected) {
child.setSelected(isSelected);
}
if (updateChildPressed) {
child.setPressed(isPressed);
}
if (mChoiceMode != CHOICE_MODE_NONE && mCheckStates != null) {
if (child instanceof Checkable) {
((Checkable) child).setChecked(mCheckStates.get(position));
} else if (getContext().getApplicationInfo().targetSdkVersion
>= android.os.Build.VERSION_CODES.HONEYCOMB) {
child.setActivated(mCheckStates.get(position));
}
}
if (needToMeasure) {
int childWidthSpec = ViewGroup.getChildMeasureSpec(mWidthMeasureSpec,
mListPadding.left + mListPadding.right, p.width);
int lpHeight = p.height;
int childHeightSpec;
if (lpHeight > 0) {
childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
} else {
childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
}
child.measure(childWidthSpec, childHeightSpec);
} else {
cleanupLayoutState(child);
}
final int w = child.getMeasuredWidth();
final int h = child.getMeasuredHeight();
final int childTop = flowDown ? y : y - h;
if (needToMeasure) {
final int childRight = childrenLeft + w;
final int childBottom = childTop + h;
child.layout(childrenLeft, childTop, childRight, childBottom);
} else {
child.offsetLeftAndRight(childrenLeft - child.getLeft());
child.offsetTopAndBottom(childTop - child.getTop());
}
if (mCachingStarted && !child.isDrawingCacheEnabled()) {
child.setDrawingCacheEnabled(true);
}
if (recycled && (((AbsListView.LayoutParams)child.getLayoutParams()).scrappedFromPosition)
!= position) {
child.jumpDrawablesToCurrentState();
}
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
通过分析我们看到核心的部分就是attachViewToParent()
方法和addViewInLayout()
方法,这两个方法都是父类ViewGroup
中的方法,
我们分别来看一下:
/**
* Attaches a view to this view group. Attaching a view assigns this group as the parent,
* sets the layout parameters and puts the view in the list of children so that
* it can be retrieved by calling {@link #getChildAt(int)}.
* <p>
* This method is intended to be lightweight and makes no assumptions about whether the
* parent or child should be redrawn. Proper use of this method will include also making
* any appropriate {@link #requestLayout()} or {@link #invalidate()} calls.
* For example, callers can {@link #post(Runnable) post} a {@link Runnable}
* which performs a {@link #requestLayout()} on the next frame, after all detach/attach
* calls are finished, causing layout to be run prior to redrawing the view hierarchy.
* <p>
* This method should be called only for views which were detached from their parent.
*
* @param child the child to attach
* @param index the index at which the child should be attached
* @param params the layout parameters of the child
*
* @see #removeDetachedView(View, boolean)
* @see #detachAllViewsFromParent()
* @see #detachViewFromParent(View)
* @see #detachViewFromParent(int)
*/
protected void attachViewToParent(View child, int index, LayoutParams params) {
child.mLayoutParams = params;
if (index < 0) {
index = mChildrenCount;
}
// 把该view添加到数组中,就像注释所说的为了能够让`getChildAt()`方法能获取到。
addInArray(child, index);
child.mParent = this;
child.mPrivateFlags = (child.mPrivateFlags & ~PFLAG_DIRTY_MASK
& ~PFLAG_DRAWING_CACHE_VALID)
| PFLAG_DRAWN | PFLAG_INVALIDATED;
this.mPrivateFlags |= PFLAG_INVALIDATED;
if (child.hasFocus()) {
requestChildFocus(child, child.findFocus());
}
}
复用的处理看完后,我们看一下新创建的childView如何被添加到ListView上,我们看一下addViewInLayout()
方法:
/**
* Adds a view during layout. This is useful if in your onLayout() method,
* you need to add more views (as does the list view for example).
*
* If index is negative, it means put it at the end of the list.
*
* @param child the view to add to the group
* @param index the index at which the child must be added
* @param params the layout parameters to associate with the child
* @param preventRequestLayout if true, calling this method will not trigger a
* layout request on child
* @return true if the child was added, false otherwise
*/
protected boolean addViewInLayout(View child, int index, LayoutParams params,
boolean preventRequestLayout) {
if (child == null) {
throw new IllegalArgumentException("Cannot add a null child view to a ViewGroup");
}
child.mParent = null;
// 这个方法最终会调用addView方法添加childView
addViewInner(child, index, params, preventRequestLayout);
child.mPrivateFlags = (child.mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;
return true;
}
到这里已经把上面fillFromTop()
方法的部分都分析完了。
不要忘了我们上面还留了一个TODO的部分,就是对于已经有数据的部分调用fillSpecific()
方法,那我们就看一下他的实现:
/**
* Put a specific item at a specific location on the screen and then build
* up and down from there.
*
* @param position The reference view to use as the starting point
* @param top Pixel offset from the top of this view to the top of the
* reference view.
*
* @return The selected view, or null if the selected view is outside the
* visible area.
*/
private View fillSpecific(int position, int top) {
boolean tempIsSelected = position == mSelectedPosition;
View temp = makeAndAddView(position, top, true, mListPadding.left, tempIsSelected);
// Possibly changed again in fillUp if we add rows above this one.
mFirstPosition = position;
View above;
View below;
final int dividerHeight = mDividerHeight;
if (!mStackFromBottom) {
above = fillUp(position - 1, temp.getTop() - dividerHeight);
// This will correct for the top of the first view not touching the top of the list
adjustViewsUpOrDown();
below = fillDown(position + 1, temp.getBottom() + dividerHeight);
int childCount = getChildCount();
if (childCount > 0) {
correctTooHigh(childCount);
}
} else {
below = fillDown(position + 1, temp.getBottom() + dividerHeight);
// This will correct for the bottom of the last view not touching the bottom of the list
adjustViewsUpOrDown();
above = fillUp(position - 1, temp.getTop() - dividerHeight);
int childCount = getChildCount();
if (childCount > 0) {
correctTooLow(childCount);
}
}
if (tempIsSelected) {
return temp;
} else if (above != null) {
return above;
} else {
return below;
}
}
就像注释所说的它是让指定位置的View先加载到屏幕上,然后在加载该view往上以及往下位置的其他View,他里面会调用fillUp()
和fillDown()
方法,又会走上面的流程,所以这里就不分析了。
好了,到这里我们就基本已经分析完了,但是感觉好像好少了点什么?
这里少了不是一点,是两点:
- 手势滑动过程中ListView的复用处理
- RecycleBin中复用的具体实现
一个个的来,先看一下手势滑动部分,这个当然是从onTouchEvent()
方法看了,
手势这一块不太清楚的可以看我之前的一篇文章
Android Touch事件分发详解
发现ListView
没有重写onTouchEvent()
方法,这也好理解,因为GridView
也有类似的滑动功能,所以去父类AbsListView
中看.
我们看一下AbsListView.onTouchEvent()
方法:
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (!isEnabled()) {
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return isClickable() || isLongClickable();
}
if (mPositionScroller != null) {
mPositionScroller.stop();
}
if (mIsDetaching || !isAttachedToWindow()) {
// Something isn't right.
// Since we rely on being attached to get data set change notifications,
// don't risk doing anything where we might try to resync and find things
// in a bogus state.
return false;
}
startNestedScroll(SCROLL_AXIS_VERTICAL);
if (mFastScroll != null) {
boolean intercepted = mFastScroll.onTouchEvent(ev);
if (intercepted) {
return true;
}
}
initVelocityTrackerIfNotExists();
final MotionEvent vtev = MotionEvent.obtain(ev);
final int actionMasked = ev.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
mNestedYOffset = 0;
}
vtev.offsetLocation(0, mNestedYOffset);
switch (actionMasked) {
case MotionEvent.ACTION_DOWN: {
onTouchDown(ev);
break;
}
case MotionEvent.ACTION_MOVE: {
// 具体移动的部分就在这里了
onTouchMove(ev, vtev);
break;
}
case MotionEvent.ACTION_UP: {
onTouchUp(ev);
break;
}
case MotionEvent.ACTION_CANCEL: {
onTouchCancel();
break;
}
case MotionEvent.ACTION_POINTER_UP: {
onSecondaryPointerUp(ev);
final int x = mMotionX;
final int y = mMotionY;
final int motionPosition = pointToPosition(x, y);
if (motionPosition >= 0) {
// Remember where the motion event started
final View child = getChildAt(motionPosition - mFirstPosition);
mMotionViewOriginalTop = child.getTop();
mMotionPosition = motionPosition;
}
mLastY = y;
break;
}
case MotionEvent.ACTION_POINTER_DOWN: {
// New pointers take over dragging duties
final int index = ev.getActionIndex();
final int id = ev.getPointerId(index);
final int x = (int) ev.getX(index);
final int y = (int) ev.getY(index);
mMotionCorrection = 0;
mActivePointerId = id;
mMotionX = x;
mMotionY = y;
final int motionPosition = pointToPosition(x, y);
if (motionPosition >= 0) {
// Remember where the motion event started
final View child = getChildAt(motionPosition - mFirstPosition);
mMotionViewOriginalTop = child.getTop();
mMotionPosition = motionPosition;
}
mLastY = y;
break;
}
}
if (mVelocityTracker != null) {
mVelocityTracker.addMovement(vtev);
}
vtev.recycle();
return true;
}
接着看一下onTouchMove()
方法:
private void onTouchMove(MotionEvent ev, MotionEvent vtev) {
int pointerIndex = ev.findPointerIndex(mActivePointerId);
if (pointerIndex == -1) {
pointerIndex = 0;
mActivePointerId = ev.getPointerId(pointerIndex);
}
if (mDataChanged) {
// Re-sync everything if data has been changed
// since the scroll operation can query the adapter.
layoutChildren();
}
final int y = (int) ev.getY(pointerIndex);
switch (mTouchMode) {
case TOUCH_MODE_DOWN:
case TOUCH_MODE_TAP:
case TOUCH_MODE_DONE_WAITING:
// Check if we have moved far enough that it looks more like a
// scroll than a tap. If so, we'll enter scrolling mode.
if (startScrollIfNeeded((int) ev.getX(pointerIndex), y, vtev)) {
break;
}
// Otherwise, check containment within list bounds. If we're
// outside bounds, cancel any active presses.
final View motionView = getChildAt(mMotionPosition - mFirstPosition);
final float x = ev.getX(pointerIndex);
if (!pointInView(x, y, mTouchSlop)) {
setPressed(false);
if (motionView != null) {
motionView.setPressed(false);
}
removeCallbacks(mTouchMode == TOUCH_MODE_DOWN ?
mPendingCheckForTap : mPendingCheckForLongPress);
mTouchMode = TOUCH_MODE_DONE_WAITING;
updateSelectorState();
} else if (motionView != null) {
// Still within bounds, update the hotspot.
final float[] point = mTmpPoint;
point[0] = x;
point[1] = y;
transformPointToViewLocal(point, motionView);
motionView.drawableHotspotChanged(point[0], point[1]);
}
break;
case TOUCH_MODE_SCROLL:
case TOUCH_MODE_OVERSCROLL:
// 滑动部分的处理,传入当前位置的x,y坐标
scrollIfNeeded((int) ev.getX(pointerIndex), y, vtev);
break;
}
}
再看一下scrollIfNeeded()
方法的实现:
private void scrollIfNeeded(int x, int y, MotionEvent vtev) {
int rawDeltaY = y - mMotionY;
int scrollOffsetCorrection = 0;
int scrollConsumedCorrection = 0;
if (mLastY == Integer.MIN_VALUE) {
rawDeltaY -= mMotionCorrection;
}
if (dispatchNestedPreScroll(0, mLastY != Integer.MIN_VALUE ? mLastY - y : -rawDeltaY,
mScrollConsumed, mScrollOffset)) {
rawDeltaY += mScrollConsumed[1];
scrollOffsetCorrection = -mScrollOffset[1];
scrollConsumedCorrection = mScrollConsumed[1];
if (vtev != null) {
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
}
}
final int deltaY = rawDeltaY;
int incrementalDeltaY =
mLastY != Integer.MIN_VALUE ? y - mLastY + scrollConsumedCorrection : deltaY;
int lastYCorrection = 0;
if (mTouchMode == TOUCH_MODE_SCROLL) {
if (PROFILE_SCROLLING) {
if (!mScrollProfilingStarted) {
Debug.startMethodTracing("AbsListViewScroll");
mScrollProfilingStarted = true;
}
}
if (mScrollStrictSpan == null) {
// If it's non-null, we're already in a scroll.
mScrollStrictSpan = StrictMode.enterCriticalSpan("AbsListView-scroll");
}
if (y != mLastY) {
// 移动了
// We may be here after stopping a fling and continuing to scroll.
// If so, we haven't disallowed intercepting touch events yet.
// Make sure that we do so in case we're in a parent that can intercept.
if ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) == 0 &&
Math.abs(rawDeltaY) > mTouchSlop) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
final int motionIndex;
if (mMotionPosition >= 0) {
motionIndex = mMotionPosition - mFirstPosition;
} else {
// If we don't have a motion position that we can reliably track,
// pick something in the middle to make a best guess at things below.
motionIndex = getChildCount() / 2;
}
int motionViewPrevTop = 0;
View motionView = this.getChildAt(motionIndex);
if (motionView != null) {
motionViewPrevTop = motionView.getTop();
}
// No need to do all this work if we're not going to move anyway
boolean atEdge = false;
if (incrementalDeltaY != 0) {
// 移动的过程中不断调用
atEdge = trackMotionScroll(deltaY, incrementalDeltaY);
}
// Check to see if we have bumped into the scroll limit
motionView = this.getChildAt(motionIndex);
if (motionView != null) {
// Check if the top of the motion view is where it is
// supposed to be
final int motionViewRealTop = motionView.getTop();
if (atEdge) {
// Apply overscroll
int overscroll = -incrementalDeltaY -
(motionViewRealTop - motionViewPrevTop);
if (dispatchNestedScroll(0, overscroll - incrementalDeltaY, 0, overscroll,
mScrollOffset)) {
lastYCorrection -= mScrollOffset[1];
if (vtev != null) {
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
}
} else {
final boolean atOverscrollEdge = overScrollBy(0, overscroll,
0, mScrollY, 0, 0, 0, mOverscrollDistance, true);
if (atOverscrollEdge && mVelocityTracker != null) {
// Don't allow overfling if we're at the edge
mVelocityTracker.clear();
}
final int overscrollMode = getOverScrollMode();
if (overscrollMode == OVER_SCROLL_ALWAYS ||
(overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS &&
!contentFits())) {
if (!atOverscrollEdge) {
mDirection = 0; // Reset when entering overscroll.
mTouchMode = TOUCH_MODE_OVERSCROLL;
}
if (incrementalDeltaY > 0) {
mEdgeGlowTop.onPull((float) -overscroll / getHeight(),
(float) x / getWidth());
if (!mEdgeGlowBottom.isFinished()) {
mEdgeGlowBottom.onRelease();
}
invalidate(0, 0, getWidth(),
mEdgeGlowTop.getMaxHeight() + getPaddingTop());
} else if (incrementalDeltaY < 0) {
mEdgeGlowBottom.onPull((float) overscroll / getHeight(),
1.f - (float) x / getWidth());
if (!mEdgeGlowTop.isFinished()) {
mEdgeGlowTop.onRelease();
}
invalidate(0, getHeight() - getPaddingBottom() -
mEdgeGlowBottom.getMaxHeight(), getWidth(),
getHeight());
}
}
}
}
mMotionY = y + lastYCorrection + scrollOffsetCorrection;
}
mLastY = y + lastYCorrection + scrollOffsetCorrection;
}
} else if (mTouchMode == TOUCH_MODE_OVERSCROLL) {
// 灰起了.
if (y != mLastY) {
final int oldScroll = mScrollY;
final int newScroll = oldScroll - incrementalDeltaY;
int newDirection = y > mLastY ? 1 : -1;
if (mDirection == 0) {
mDirection = newDirection;
}
int overScrollDistance = -incrementalDeltaY;
if ((newScroll < 0 && oldScroll >= 0) || (newScroll > 0 && oldScroll <= 0)) {
overScrollDistance = -oldScroll;
incrementalDeltaY += overScrollDistance;
} else {
incrementalDeltaY = 0;
}
if (overScrollDistance != 0) {
overScrollBy(0, overScrollDistance, 0, mScrollY, 0, 0,
0, mOverscrollDistance, true);
final int overscrollMode = getOverScrollMode();
if (overscrollMode == OVER_SCROLL_ALWAYS ||
(overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS &&
!contentFits())) {
if (rawDeltaY > 0) {
mEdgeGlowTop.onPull((float) overScrollDistance / getHeight(),
(float) x / getWidth());
if (!mEdgeGlowBottom.isFinished()) {
mEdgeGlowBottom.onRelease();
}
invalidate(0, 0, getWidth(),
mEdgeGlowTop.getMaxHeight() + getPaddingTop());
} else if (rawDeltaY < 0) {
mEdgeGlowBottom.onPull((float) overScrollDistance / getHeight(),
1.f - (float) x / getWidth());
if (!mEdgeGlowTop.isFinished()) {
mEdgeGlowTop.onRelease();
}
invalidate(0, getHeight() - getPaddingBottom() -
mEdgeGlowBottom.getMaxHeight(), getWidth(),
getHeight());
}
}
}
if (incrementalDeltaY != 0) {
// Coming back to 'real' list scrolling
if (mScrollY != 0) {
mScrollY = 0;
invalidateParentIfNeeded();
}
// 继续处理着
trackMotionScroll(incrementalDeltaY, incrementalDeltaY);
mTouchMode = TOUCH_MODE_SCROLL;
// We did not scroll the full amount. Treat this essentially like the
// start of a new touch scroll
final int motionPosition = findClosestMotionRow(y);
mMotionCorrection = 0;
View motionView = getChildAt(motionPosition - mFirstPosition);
mMotionViewOriginalTop = motionView != null ? motionView.getTop() : 0;
mMotionY = y + scrollOffsetCorrection;
mMotionPosition = motionPosition;
}
mLastY = y + lastYCorrection + scrollOffsetCorrection;
mDirection = newDirection;
}
}
}
这部分代码逻辑牵扯太多,有点晕呼呼的,记着看一下trackMotionScroll()
方法:
/**
* Track a motion scroll
*
* @param deltaY Amount to offset mMotionView. This is the accumulated delta since the motion
* began. Positive numbers mean the user's finger is moving down the screen.
* @param incrementalDeltaY Change in deltaY from the previous event. 通过它的正负来判断是向上还是向下。
* @return true if we're already at the beginning/end of the list and have nothing to do.
*/
boolean trackMotionScroll(int deltaY, int incrementalDeltaY) {
final int childCount = getChildCount();
if (childCount == 0) {
return true;
}
final int firstTop = getChildAt(0).getTop();
final int lastBottom = getChildAt(childCount - 1).getBottom();
final Rect listPadding = mListPadding;
// "effective padding" In this case is the amount of padding that affects
// how much space should not be filled by items. If we don't clip to padding
// there is no effective padding.
int effectivePaddingTop = 0;
int effectivePaddingBottom = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
effectivePaddingTop = listPadding.top;
effectivePaddingBottom = listPadding.bottom;
}
// FIXME account for grid vertical spacing too?
final int spaceAbove = effectivePaddingTop - firstTop;
final int end = getHeight() - effectivePaddingBottom;
final int spaceBelow = lastBottom - end;
final int height = getHeight() - mPaddingBottom - mPaddingTop;
if (deltaY < 0) {
deltaY = Math.max(-(height - 1), deltaY);
} else {
deltaY = Math.min(height - 1, deltaY);
}
if (incrementalDeltaY < 0) {
incrementalDeltaY = Math.max(-(height - 1), incrementalDeltaY);
} else {
incrementalDeltaY = Math.min(height - 1, incrementalDeltaY);
}
final int firstPosition = mFirstPosition;
// Update our guesses for where the first and last views are
if (firstPosition == 0) {
mFirstPositionDistanceGuess = firstTop - listPadding.top;
} else {
mFirstPositionDistanceGuess += incrementalDeltaY;
}
if (firstPosition + childCount == mItemCount) {
mLastPositionDistanceGuess = lastBottom + listPadding.bottom;
} else {
mLastPositionDistanceGuess += incrementalDeltaY;
}
final boolean cannotScrollDown = (firstPosition == 0 &&
firstTop >= listPadding.top && incrementalDeltaY >= 0);
final boolean cannotScrollUp = (firstPosition + childCount == mItemCount &&
lastBottom <= getHeight() - listPadding.bottom && incrementalDeltaY <= 0);
if (cannotScrollDown || cannotScrollUp) {
return incrementalDeltaY != 0;
}
// 判断向上还是向下
final boolean down = incrementalDeltaY < 0;
final boolean inTouchMode = isInTouchMode();
if (inTouchMode) {
hideSelector();
}
final int headerViewsCount = getHeaderViewsCount();
final int footerViewsStart = mItemCount - getFooterViewsCount();
int start = 0;
int count = 0;
if (down) {
int top = -incrementalDeltaY;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
top += listPadding.top;
}
for (int i = 0; i < childCount; i++) {
final View child = getChildAt(i);
if (child.getBottom() >= top) {
break;
} else {
// 如果这个View的底部位置已经小于top值了,说明这个view已经移除屏幕了,不可见了
count++;
int position = firstPosition + i;
if (position >= headerViewsCount && position < footerViewsStart) {
// The view will be rebound to new data, clear any
// system-managed transient state.
child.clearAccessibilityFocus();
// 只要该view移除屏幕就把该view添加到废弃的缓存中
mRecycler.addScrapView(child, position);
}
}
}
} else {
int bottom = getHeight() - incrementalDeltaY;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
bottom -= listPadding.bottom;
}
for (int i = childCount - 1; i >= 0; i--) {
final View child = getChildAt(i);
if (child.getTop() <= bottom) {
break;
} else {
start = i;
count++;
int position = firstPosition + i;
if (position >= headerViewsCount && position < footerViewsStart) {
// The view will be rebound to new data, clear any
// system-managed transient state.
child.clearAccessibilityFocus();
mRecycler.addScrapView(child, position);
}
}
}
}
mMotionViewNewTop = mMotionViewOriginalTop + deltaY;
mBlockLayoutRequests = true;
// count记录了当前已经移除屏幕的view个数
if (count > 0) {
// 把已经移除的View从ViewGroup总detach掉
detachViewsFromParent(start, count);
mRecycler.removeSkippedScrap();
}
// invalidate before moving the children to avoid unnecessary invalidate
// calls to bubble up from the children all the way to the top
if (!awakenScrollBars()) {
invalidate();
}
// 这个方法让所有的子view都按照这个参数的距离大小进行改变,这样就实现了移动也就是滑动的功能。
offsetChildrenTopAndBottom(incrementalDeltaY);
if (down) {
mFirstPosition += count;
}
final int absIncrementalDeltaY = Math.abs(incrementalDeltaY);
if (spaceAbove < absIncrementalDeltaY || spaceBelow < absIncrementalDeltaY) {
// 第一个View的顶部移入了屏幕或者最后一个View的底部移入了屏幕
fillGap(down);
}
if (!inTouchMode && mSelectedPosition != INVALID_POSITION) {
final int childIndex = mSelectedPosition - mFirstPosition;
if (childIndex >= 0 && childIndex < getChildCount()) {
positionSelector(mSelectedPosition, getChildAt(childIndex));
}
} else if (mSelectorPosition != INVALID_POSITION) {
final int childIndex = mSelectorPosition - mFirstPosition;
if (childIndex >= 0 && childIndex < getChildCount()) {
positionSelector(INVALID_POSITION, getChildAt(childIndex));
}
} else {
mSelectorRect.setEmpty();
}
mBlockLayoutRequests = false;
invokeOnItemScrollListener();
return false;
}
继续看一下offsetChildrenTopAndBottom()
方法的,在AbsListView
中没有重写该方法,具体要看其父类ViewGroup
中的实现: `
/**
* Offset the vertical location of all children of this view by the specified number of pixels.
*
* @param offset the number of pixels to offset
*
* @hide
*/
public void offsetChildrenTopAndBottom(int offset) {
final int count = mChildrenCount;
final View[] children = mChildren;
boolean invalidate = false;
for (int i = 0; i < count; i++) {
// 把所有的view都移动指定的距离
final View v = children[i];
v.mTop += offset;
v.mBottom += offset;
if (v.mRenderNode != null) {
invalidate = true;
v.mRenderNode.offsetTopAndBottom(offset);
}
}
if (invalidate) {
invalidateViewProperty(false, false);
}
notifySubtreeAccessibilityStateChangedIfNeeded();
}
再看一下fillGap()
方法的实现:
/**
* Fills the gap left open by a touch-scroll. During a touch scroll, children that
* remain on screen are shifted and the other ones are discarded. The role of this
* method is to fill the gap thus created by performing a partial layout in the
* empty space.
*
* @param down true if the scroll is going down, false if it is going up
*/
abstract void fillGap(boolean down);
发现在AbsListView
中该方法是抽象的,所以我们要再ListView
中找一下他的具体实现类:
/**
* {@inheritDoc}
*/
@Override
void fillGap(boolean down) {
final int count = getChildCount();
if (down) {
int paddingTop = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
paddingTop = getListPaddingTop();
}
final int startOffset = count > 0 ? getChildAt(count - 1).getBottom() + mDividerHeight :
paddingTop;
fillDown(mFirstPosition + count, startOffset);
correctTooHigh(getChildCount());
} else {
int paddingBottom = 0;
if ((mGroupFlags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK) {
paddingBottom = getListPaddingBottom();
}
final int startOffset = count > 0 ? getChildAt(0).getTop() - mDividerHeight :
getHeight() - paddingBottom;
fillUp(mFirstPosition - 1, startOffset);
correctTooLow(getChildCount());
}
}
可以看到他会分别根据向下滑动还是向上滑动去调用fillDown
和fillUp
两个方法,这两个方法之前我们都分析过了,就不再继续看了。
到这里基本就把滑动部分的处理都看完了。
还剩最后一个问题就是RecycleBin
的实现,他是AbsListView
中的一个内部类。
直接上代码了,他的注释也说的非常清楚,我就把不好理解的地方简单说一下:
/**
* The RecycleBin facilitates reuse of views across layouts. The RecycleBin has two levels of
* storage: ActiveViews and ScrapViews. ActiveViews are those views which were onscreen at the
* start of a layout. By construction, they are displaying current information. At the end of
* layout, all views in ActiveViews are demoted to ScrapViews. ScrapViews are old views that
* could potentially be used by the adapter to avoid allocating views unnecessarily.
*
* @see android.widget.AbsListView#setRecyclerListener(android.widget.AbsListView.RecyclerListener)
* @see android.widget.AbsListView.RecyclerListener
*/
class RecycleBin {
private RecyclerListener mRecyclerListener;
/**
* The position of the first view stored in mActiveViews.
*/
private int mFirstActivePosition;
/**
* Views that were on screen at the start of layout. This array is populated at the start of
* layout, and at the end of layout all view in mActiveViews are moved to mScrapViews.
* Views in mActiveViews represent a contiguous range of Views, with position of the first
* view store in mFirstActivePosition.
*/
private View[] mActiveViews = new View[0];
/**
* 为什么是个数组呢?因为ListView会有多种不同的ViewType啊。
* Unsorted views that can be used by the adapter as a convert view.
*/
private ArrayList<View>[] mScrapViews;
private int mViewTypeCount;
// mScrapViews数组中的第一个元素,方便在ViewType是1的时候使用
private ArrayList<View> mCurrentScrap;
private ArrayList<View> mSkippedScrap;
private SparseArray<View> mTransientStateViews;
private LongSparseArray<View> mTransientStateViewsById;
public void setViewTypeCount(int viewTypeCount) {
if (viewTypeCount < 1) {
throw new IllegalArgumentException("Can't have a viewTypeCount < 1");
}
// 根据ViewType的数量来创建,因为ViewType可以有多中类型,每种不同类型的View肯定要分开单独进行缓存和复用的。
//noinspection unchecked
ArrayList<View>[] scrapViews = new ArrayList[viewTypeCount];
for (int i = 0; i < viewTypeCount; i++) {
scrapViews[i] = new ArrayList<View>();
}
mViewTypeCount = viewTypeCount;
mCurrentScrap = scrapViews[0];
mScrapViews = scrapViews;
}
// 方法名说明了一切
public void markChildrenDirty() {
if (mViewTypeCount == 1) {
final ArrayList<View> scrap = mCurrentScrap;
final int scrapCount = scrap.size();
for (int i = 0; i < scrapCount; i++) {
scrap.get(i).forceLayout();
}
} else {
final int typeCount = mViewTypeCount;
for (int i = 0; i < typeCount; i++) {
final ArrayList<View> scrap = mScrapViews[i];
final int scrapCount = scrap.size();
for (int j = 0; j < scrapCount; j++) {
scrap.get(j).forceLayout();
}
}
}
if (mTransientStateViews != null) {
final int count = mTransientStateViews.size();
for (int i = 0; i < count; i++) {
mTransientStateViews.valueAt(i).forceLayout();
}
}
if (mTransientStateViewsById != null) {
final int count = mTransientStateViewsById.size();
for (int i = 0; i < count; i++) {
mTransientStateViewsById.valueAt(i).forceLayout();
}
}
}
public boolean shouldRecycleViewType(int viewType) {
return viewType >= 0;
}
/**
* Clears the scrap heap.
*/
void clear() {
if (mViewTypeCount == 1) {
final ArrayList<View> scrap = mCurrentScrap;
clearScrap(scrap);
} else {
final int typeCount = mViewTypeCount;
for (int i = 0; i < typeCount; i++) {
final ArrayList<View> scrap = mScrapViews[i];
clearScrap(scrap);
}
}
clearTransientStateViews();
}
/**
* Fill ActiveViews with all of the children of the AbsListView.
* 将View存储到mActiveViews数组中
* @param childCount The minimum number of views mActiveViews should hold
* @param firstActivePosition The position of the first view that will be stored in
* mActiveViews
*/
void fillActiveViews(int childCount, int firstActivePosition) {
if (mActiveViews.length < childCount) {
mActiveViews = new View[childCount];
}
mFirstActivePosition = firstActivePosition;
//noinspection MismatchedReadAndWriteOfArray
final View[] activeViews = mActiveViews;
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
AbsListView.LayoutParams lp = (AbsListView.LayoutParams) child.getLayoutParams();
// Don't put header or footer views into the scrap heap
if (lp != null && lp.viewType != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
// Note: We do place AdapterView.ITEM_VIEW_TYPE_IGNORE in active views.
// However, we will NOT place them into scrap views.
activeViews[i] = child;
// Remember the position so that setupChild() doesn't reset state.
lp.scrappedFromPosition = firstActivePosition + i;
}
}
}
/**
* Get the view corresponding to the specified position. The view will be removed from
* mActiveViews if it is found.注释说了获取完之后就会从mActiveViews中移除,这是很好理解的
* 因为获取了就是说这个View已经显示到当前的ListView中了,肯定不能再复用他了。
*
* @param position The position to look up in mActiveViews
* @return The view if it is found, null otherwise
*/
View getActiveView(int position) {
int index = position - mFirstActivePosition;
final View[] activeViews = mActiveViews;
if (index >=0 && index < activeViews.length) {
final View match = activeViews[index];
activeViews[index] = null;
return match;
}
return null;
}
View getTransientStateView(int position) {
if (mAdapter != null && mAdapterHasStableIds && mTransientStateViewsById != null) {
long id = mAdapter.getItemId(position);
View result = mTransientStateViewsById.get(id);
mTransientStateViewsById.remove(id);
return result;
}
if (mTransientStateViews != null) {
final int index = mTransientStateViews.indexOfKey(position);
if (index >= 0) {
View result = mTransientStateViews.valueAt(index);
mTransientStateViews.removeAt(index);
return result;
}
}
return null;
}
/**
* Dumps and fully detaches any currently saved views with transient
* state.
*/
void clearTransientStateViews() {
final SparseArray<View> viewsByPos = mTransientStateViews;
if (viewsByPos != null) {
final int N = viewsByPos.size();
for (int i = 0; i < N; i++) {
removeDetachedView(viewsByPos.valueAt(i), false);
}
viewsByPos.clear();
}
final LongSparseArray<View> viewsById = mTransientStateViewsById;
if (viewsById != null) {
final int N = viewsById.size();
for (int i = 0; i < N; i++) {
removeDetachedView(viewsById.valueAt(i), false);
}
viewsById.clear();
}
}
/**
* 从废弃View的缓存中获取,只要移动出屏幕之后就都会被加到废弃View的缓存中
* @return A view from the ScrapViews collection. These are unordered.
*/
View getScrapView(int position) {
if (mViewTypeCount == 1) {
return retrieveFromScrap(mCurrentScrap, position);
} else {
final int whichScrap = mAdapter.getItemViewType(position);
if (whichScrap >= 0 && whichScrap < mScrapViews.length) {
return retrieveFromScrap(mScrapViews[whichScrap], position);
}
}
return null;
}
/**
* Puts a view into the list of scrap views.
* <p>
* If the list data hasn't changed or the adapter has stable IDs, views
* with transient state will be preserved for later retrieval.
*
* @param scrap The view to add
* @param position The view's position within its parent
*/
void addScrapView(View scrap, int position) {
final AbsListView.LayoutParams lp = (AbsListView.LayoutParams) scrap.getLayoutParams();
if (lp == null) {
return;
}
lp.scrappedFromPosition = position;
// Remove but don't scrap header or footer views, or views that
// should otherwise not be recycled.
final int viewType = lp.viewType;
if (!shouldRecycleViewType(viewType)) {
return;
}
scrap.dispatchStartTemporaryDetach();
// The the accessibility state of the view may change while temporary
// detached and we do not allow detached views to fire accessibility
// events. So we are announcing that the subtree changed giving a chance
// to clients holding on to a view in this subtree to refresh it.
notifyViewAccessibilityStateChangedIfNeeded(
AccessibilityEvent.CONTENT_CHANGE_TYPE_SUBTREE);
// 对一些瞬态View的处理
// Don't scrap views that have transient state.
final boolean scrapHasTransientState = scrap.hasTransientState();
if (scrapHasTransientState) {
if (mAdapter != null && mAdapterHasStableIds) {
// If the adapter has stable IDs, we can reuse the view for
// the same data.
if (mTransientStateViewsById == null) {
mTransientStateViewsById = new LongSparseArray<View>();
}
mTransientStateViewsById.put(lp.itemId, scrap);
} else if (!mDataChanged) {
// If the data hasn't changed, we can reuse the views at
// their old positions.
if (mTransientStateViews == null) {
mTransientStateViews = new SparseArray<View>();
}
mTransientStateViews.put(position, scrap);
} else {
// Otherwise, we'll have to remove the view and start over.
if (mSkippedScrap == null) {
mSkippedScrap = new ArrayList<View>();
}
mSkippedScrap.add(scrap);
}
} else {
if (mViewTypeCount == 1) {
mCurrentScrap.add(scrap);
} else {
mScrapViews[viewType].add(scrap);
}
if (mRecyclerListener != null) {
mRecyclerListener.onMovedToScrapHeap(scrap);
}
}
}
/**
* Finish the removal of any views that skipped the scrap heap.
*/
void removeSkippedScrap() {
if (mSkippedScrap == null) {
return;
}
final int count = mSkippedScrap.size();
for (int i = 0; i < count; i++) {
removeDetachedView(mSkippedScrap.get(i), false);
}
mSkippedScrap.clear();
}
/**
* Move all views remaining in mActiveViews to mScrapViews.
*/
void scrapActiveViews() {
final View[] activeViews = mActiveViews;
final boolean hasListener = mRecyclerListener != null;
final boolean multipleScraps = mViewTypeCount > 1;
ArrayList<View> scrapViews = mCurrentScrap;
final int count = activeViews.length;
for (int i = count - 1; i >= 0; i--) {
final View victim = activeViews[i];
if (victim != null) {
final AbsListView.LayoutParams lp
= (AbsListView.LayoutParams) victim.getLayoutParams();
final int whichScrap = lp.viewType;
activeViews[i] = null;
if (victim.hasTransientState()) {
// Store views with transient state for later use.
victim.dispatchStartTemporaryDetach();
if (mAdapter != null && mAdapterHasStableIds) {
if (mTransientStateViewsById == null) {
mTransientStateViewsById = new LongSparseArray<View>();
}
long id = mAdapter.getItemId(mFirstActivePosition + i);
mTransientStateViewsById.put(id, victim);
} else if (!mDataChanged) {
if (mTransientStateViews == null) {
mTransientStateViews = new SparseArray<View>();
}
mTransientStateViews.put(mFirstActivePosition + i, victim);
} else if (whichScrap != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
// The data has changed, we can't keep this view.
removeDetachedView(victim, false);
}
} else if (!shouldRecycleViewType(whichScrap)) {
// Discard non-recyclable views except headers/footers.
if (whichScrap != ITEM_VIEW_TYPE_HEADER_OR_FOOTER) {
removeDetachedView(victim, false);
}
} else {
// Store everything else on the appropriate scrap heap.
if (multipleScraps) {
scrapViews = mScrapViews[whichScrap];
}
victim.dispatchStartTemporaryDetach();
lp.scrappedFromPosition = mFirstActivePosition + i;
scrapViews.add(victim);
if (hasListener) {
mRecyclerListener.onMovedToScrapHeap(victim);
}
}
}
}
pruneScrapViews();
}
/**
* Makes sure that the size of mScrapViews does not exceed the size of
* mActiveViews, which can happen if an adapter does not recycle its
* views. Removes cached transient state views that no longer have
* transient state.
*/
private void pruneScrapViews() {
final int maxViews = mActiveViews.length;
final int viewTypeCount = mViewTypeCount;
final ArrayList<View>[] scrapViews = mScrapViews;
for (int i = 0; i < viewTypeCount; ++i) {
final ArrayList<View> scrapPile = scrapViews[i];
int size = scrapPile.size();
final int extras = size - maxViews;
size--;
for (int j = 0; j < extras; j++) {
removeDetachedView(scrapPile.remove(size--), false);
}
}
final SparseArray<View> transViewsByPos = mTransientStateViews;
if (transViewsByPos != null) {
for (int i = 0; i < transViewsByPos.size(); i++) {
final View v = transViewsByPos.valueAt(i);
if (!v.hasTransientState()) {
removeDetachedView(v, false);
transViewsByPos.removeAt(i);
i--;
}
}
}
final LongSparseArray<View> transViewsById = mTransientStateViewsById;
if (transViewsById != null) {
for (int i = 0; i < transViewsById.size(); i++) {
final View v = transViewsById.valueAt(i);
if (!v.hasTransientState()) {
removeDetachedView(v, false);
transViewsById.removeAt(i);
i--;
}
}
}
}
/**
* Puts all views in the scrap heap into the supplied list.
*/
void reclaimScrapViews(List<View> views) {
if (mViewTypeCount == 1) {
views.addAll(mCurrentScrap);
} else {
final int viewTypeCount = mViewTypeCount;
final ArrayList<View>[] scrapViews = mScrapViews;
for (int i = 0; i < viewTypeCount; ++i) {
final ArrayList<View> scrapPile = scrapViews[i];
views.addAll(scrapPile);
}
}
}
/**
* Updates the cache color hint of all known views.
*
* @param color The new cache color hint.
*/
void setCacheColorHint(int color) {
if (mViewTypeCount == 1) {
final ArrayList<View> scrap = mCurrentScrap;
final int scrapCount = scrap.size();
for (int i = 0; i < scrapCount; i++) {
scrap.get(i).setDrawingCacheBackgroundColor(color);
}
} else {
final int typeCount = mViewTypeCount;
for (int i = 0; i < typeCount; i++) {
final ArrayList<View> scrap = mScrapViews[i];
final int scrapCount = scrap.size();
for (int j = 0; j < scrapCount; j++) {
scrap.get(j).setDrawingCacheBackgroundColor(color);
}
}
}
// Just in case this is called during a layout pass
final View[] activeViews = mActiveViews;
final int count = activeViews.length;
for (int i = 0; i < count; ++i) {
final View victim = activeViews[i];
if (victim != null) {
victim.setDrawingCacheBackgroundColor(color);
}
}
}
private View retrieveFromScrap(ArrayList<View> scrapViews, int position) {
final int size = scrapViews.size();
if (size > 0) {
// See if we still have a view for this position or ID.
for (int i = 0; i < size; i++) {
final View view = scrapViews.get(i);
final AbsListView.LayoutParams params =
(AbsListView.LayoutParams) view.getLayoutParams();
if (mAdapterHasStableIds) {
final long id = mAdapter.getItemId(position);
if (id == params.itemId) {
return scrapViews.remove(i);
}
} else if (params.scrappedFromPosition == position) {
final View scrap = scrapViews.remove(i);
clearAccessibilityFromScrap(scrap);
return scrap;
}
}
final View scrap = scrapViews.remove(size - 1);
clearAccessibilityFromScrap(scrap);
return scrap;
} else {
return null;
}
}
private void clearScrap(final ArrayList<View> scrap) {
final int scrapCount = scrap.size();
for (int j = 0; j < scrapCount; j++) {
removeDetachedView(scrap.remove(scrapCount - 1 - j), false);
}
}
private void clearAccessibilityFromScrap(View view) {
view.clearAccessibilityFocus();
view.setAccessibilityDelegate(null);
}
private void removeDetachedView(View child, boolean animate) {
child.setAccessibilityDelegate(null);
AbsListView.this.removeDetachedView(child, animate);
}
}
到此为止。
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